Robot Publicitario Aplicado A La Pedagogía Infantil

  • Gladys Urquizo Buenaño Extensión Norte Amazónica, Escuela Superior Politécnica de Chimborazo, Francisco de Orellana, Ecuador
  • Javier Gavilanes Facultad de Mecánica, Escuela Superior Politécnica de Chimborazo, Riobamba, Ecuador
  • Isabel Vaca Facultad de Mecánica, Escuela Superior Politécnica de Chimborazo, Riobamba, Ecuador
  • Leonela Villagómez Facultad de Mecánica, Escuela Superior Politécnica de Chimborazo, Riobamba, Ecuador
  • Angel Llerena UNIR/Universidad Internacional de la Rioja, España

Abstract

This paper focuses on presenting the design and build up of an interactive didactic robot. Its structure has an omnidirectional traction with WIFI communication for sending and receiving information between the user and the robot. Its structure is made up of two screens: one on the top of the robot, simulating a head, and another one on the front of its figure. It has a camera to obtain "vision" and proximity sensors to create a symbiosis relationship with the user. To control the devices, a Raspberry Pi 3 and an Arduino 328 card were used under a master slave system. The structure of the robot was designed using a 3D modeling, and the parts were created using a 3D printing. It has the following functions: manual control, tell a story, dance, advertising or game modes that can be selected from the user interface. This prototype places an emphasis on presenting applications that stimulate learning and logical understanding in children, leaving the possibility of being reprogrammed to add functions.

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Published
2018-08-31
How to Cite
Buenaño, G. U., Gavilanes, J., Vaca, I., Villagómez, L., & Llerena, A. (2018). Robot Publicitario Aplicado A La Pedagogía Infantil. European Scientific Journal, ESJ, 14(22), 136. https://doi.org/10.19044/esj.2018.v14n22p136