GAMIFYING ENERGY USER PROFILES
AbstractSmartege is an educational application which aims in educating users in the basics of electrical energy consumption and production and engage them in energy saving behavior, techniques and technologies. This is accomplished through the virtual, and eventually actual, management of residential and office buildings equipped with virtual devices and renewable energy sources, with energy specifications borrowed from actual commercial devices, towards the ultimate target of transforming the buildings into net Zero Energy Buildings. Ultimately, Smartege is a gamified application targeting the behavior modification of the users. Its content development follows the persuasive model and uses cognitive learning for the educational component and game mechanics for user motivation and triggering.
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How to Cite
Mele, E., Tsalkitzi, E., Constantos, E., Elias, C., Koutsoubis, Y., Ktena, A., Manasis, C., Tatsiopoulos, C., & Tatsiopoulou, A. (2015). GAMIFYING ENERGY USER PROFILES. European Scientific Journal, ESJ, 11(10). Retrieved from https://eujournal.org/index.php/esj/article/view/6176